Power Your Store with Dual-Format 3D & AR
Why You Need Both GLB and USDZ
Web browsers and Android devices use .GLB for interactive 360° viewers, while Apple iOS Safari requires .USDZ to launch native AR Quick Look camera placement.
PBR Material Retention
Automatically maps supported base-color, metallic, and roughness textures from your source GLB into a self-contained static USDZ package. Preview the result on an iOS device to verify lighting response.
Don't Have a GLB Yet?
Turn standard product photography into 3D models using Image to 3D or Multiple Images to 3D, then export both GLB and USDZ in one workflow with the 3D converter.
